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		<title>pseudoart - GFXartist.com</title>
		<link>http://pseudoart.gfxartist.com/profile</link>
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		<copyright>Copyright 2000-2008 GFXartist network / Brothersinart</copyright> 
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		<pubDate>Mon, 06 Oct 2008 17:20:49 EST</pubDate>
<item>
<title>Artwork: braced</title>
<author>pseudoart</author>
<category>3D Modelling / Uncategorized</category>
<description>3D Studio with the Vray render engine. Total render time was 1 hour, 26 minutes and 21 seconds. This one was build from various old parts I had lyring around mixed with elements from illustrator.  
 
I must say that I love Vray, and especially its reflections and brushed metal effects....</description>

<link>http://pseudoart.gfxartist.com/artworks/136105</link>
</item>
<item>
<title>Artwork: Broken</title>
<author>pseudoart</author>
<category>Design / Wallpaper</category>
<description>3DS MAX render with some elements from Illustrator, mixed together in Photoshop, and applied some postwork.  
 
The fullsize is a bit grainy which is on purpose. </description>

<link>http://pseudoart.gfxartist.com/artworks/131179</link>
</item>
<item>
<title>Artwork: Machinamentum</title>
<author>pseudoart</author>
<category>Design / Wallpaper</category>
<description>Photoshop and illustrator. I used roughly 10 hours on this ones, loads of small details. Of course, I did reuse elements from previous works, but that&#039;s how it goes. Please view full size (1600x1200) for details.  </description>

<link>http://pseudoart.gfxartist.com/artworks/130839</link>
</item>
<item>
<title>Artwork: caerulea</title>
<author>pseudoart</author>
<category>Design / Wallpaper</category>
<description>Initially I wanted to try and keep this in a total chromotone world, but ended up with this blue tone to offset the black/white. 
 
Vectors from illustrator, traced trees, birds etc. 
 
Drawings were made with ink on paper and scanned, then post processed in photoshop and illustrator....</description>

<link>http://pseudoart.gfxartist.com/artworks/130484</link>
</item>
<item>
<title>Artwork: Citylife</title>
<author>pseudoart</author>
<category>Design / Wallpaper</category>
<description>Photoshop and illustrator. Some of the elements used were handdrawn and traced in illustrator, other were photos I&#039;ve taken myself or dug up from somewhere. 
 
The motive is somewhat conceptual . All the noise, mess and lack of decent nature in the city makes people and animals go out in...</description>

<link>http://pseudoart.gfxartist.com/artworks/128767</link>
</item>
<item>
<title>Artwork: pseudoart remix</title>
<author>pseudoart</author>
<category>Design / Wallpaper</category>
<description>Sort of a mix of various styles I&#039;ve used over the years. I do lack some 3D in it to be everything at once, but I stuck with this for now. </description>

<link>http://pseudoart.gfxartist.com/artworks/126679</link>
</item>
<item>
<title>Artwork: winter poster</title>
<author>pseudoart</author>
<category>Design / Poster/ad</category>
<description>A recreation of a poster I did using a blend of both digital and analogue tools. The original is hanging on my wall and consists of print on photopaper, pasted on foamboards in various &amp;quot;depths&amp;quot;, creating a sort of 3D feel to it. I also used both black and white spray paint,...</description>

<link>http://pseudoart.gfxartist.com/artworks/126384</link>
</item>
<item>
<title>Artwork: seventy six</title>
<author>pseudoart</author>
<category>Design / Poster/ad</category>
<description>Artwork created both for the Danish magazine, Wonderland mag, and as a poster. 
 
The photos used as part of the image was scanned from old 1980&#039;ies magazines purchased in used stores, and then heavily manipulated.</description>

<link>http://pseudoart.gfxartist.com/artworks/126382</link>
</item>
<item>
<title>Artwork: airborne</title>
<author>pseudoart</author>
<category>Design / Wallpaper</category>
<description>Ths reminds me of my nerdy youth, playing warhammer 40k and such. The logo (the flying cow) is my companys new logo. Everything else was drawn in photoshop, using only blur, color dodge/burn, blend modes and layer effects.  
 
The only thing I&#039;m unhappy with is the big red gem, which just...</description>

<link>http://pseudoart.gfxartist.com/artworks/126378</link>
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